The whimsical scene was created using 3DS Max, Photoshop and rendered in Vray. I would work on the scene every now and then over the course of a few months. I would take road trips for reference and inspiration in the real world before modeling. I consider a lot of aspects when modeling and texturing. James miller has been working in 3ds Max and Photoshop since 2001. He has been working in 3rd parting render engines for about eight years.

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